Category: WordPress

  • Multiple domains on one WP network installation

    Setting up a new WordPress Network is from version 3.0 very simple and done within 5 min. To set this up so you can use multiple domains to your network blogs is no biggie that either. But what if you want to have multiple domains pointed to the main blog/network and not the sub blogs?…

  • WordPress plugin for fetching hashtag images

    Some time ago i made a quick and dirty site for displaying images from a certain Twitter hashtag. Some hours ago i was asked to tweak this into a WordPress plugin, and here we go. This is just tested on my environment, but should be alright on any WordPress 3+ installation on PHP5 with libcurl.…

  • html5 validation with(!) facebook opengraph

    html5 is that new, cool(?) technology which you should(?) be using when making new sites. but, being the thorough developer you are – it just eats you up from the inside when your brand new html5 website won’t validate because your client decided to add a facebook like button. the facebook open graph protocol/namespace/api/whatever which…

  • setting up a wp dev environment on a live site

    developing a wordpress site on the domain it eventually will live on has plenty of advantages (and ok, a few obvious disadvantages not covered in this post…). no need to fiddle around in the db looking for hardcoded urls to the development domain name and when it’s time to launch – you don’t need to…

  • simple custom type

    there’s a point in every wp project (almost) where i need something more than just posts and pages. like stores with longlat data, albums from an artist in the sidebar, etc. now, there are a couple of plugins that do this, like pods and flutter, but they both have their downsides (pods is complexity+doesn’t play…

  • applying oop to wordpress themes

    first couple of wordpress themes people hack together are unmaintainable pieces of junk, so was mine (to say the least). the problem usually lies in the custom functions.php file, in which all things evil mostly takes place. the code in this file is generally just sequentially executed crap which, if you’re lucky, won’t collide with…